![]() ![]() Just pop open the shader editor to access them. There are several nodegroups in her shaders that tweak the shading of her body.D.va's nude body has multiple mask modifiers to fit the different outfit pieces: just toggle them manually when needed, or add new ones if and when mine aren't enough. I dislike models that force tedious custom UI or script elements on the user, so don't go looking for them here.I'm sure some people will complain about that, but from my perspective it made more sense to enforce a minimal amount of clothing for her given her stuck-on neckpiece. The nude body mesh is only partial, and has no arms.So y'know, go nuts.Ī few other things to note, although I'm sure most people won't read them: That being said, you don't have to ask my permission to use, modify, otherwise edit, or re-distribute this work, I couldn't legally grant you those permissions anyway. Whilst the nude components and rig are mine, the rights and ownership of both the character of D.va and her original model components belong to Activision Blizzard. Much more presentable shaders than my previous models, still aiming to emulate the in-game style of OW2, with a suite of controls for users to play around with.Ī note: this is not my model, so to speak. ![]() A (partial) nude body, custom built, textured, rigged, and shaded by me.A comprehensive custom-built rig with no cumbersome scripts or obnoxious add-ons needed.Blaster pistol with in-game rigging, shaded and packed with a single-shot animation action. ![]()
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